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depthtoskel method

🔌dp.kinect2
signature
depthtoskel DEPTH_U DEPTH_V DEPTH_Z [DEPTH_U DEPTH_V DEPTH_Z...]
values
depthtoskel X Y Z
examples
depthtoskel -0.42012 0.294084 2.4

Transform depth pixel UVZ to real-world XYZ coordinates where U is column, V is row, and Z is depth. The result is affected by the values of: @distmeter, @flipx, @align, @position, @quat, @rotate, @rotatexyz, and @scale.

📝 Older plugins use the old deprecated method name pixeltoskel.

Examples

# single depth coordinate
depthtoskel 110 85 2.4              <- one UVZ depth coordinate sent to inlet
depthtoskel -0.42012 0.294084 2.4   <- one XYZ real-world coordinate received from outlet

# multiple depth coordinates
depthtoskel 110 85 2.4 380 250 1.5                 <- multiple UVZ depth coordinates sent to inlet
depthtoskel -0.42012 0.294084 2.4 1.312 -0.54 1.5  <- multiple XYZ real-world coordinates received from outlet