depthtoskel method
🔌dp.kinect2
- signature
depthtoskel DEPTH_U DEPTH_V DEPTH_Z [DEPTH_U DEPTH_V DEPTH_Z...]- values
- depthtoskel X Y Z
- examples
depthtoskel -0.42012 0.294084 2.4
Transform depth pixel UVZ to real-world XYZ coordinates where
U is column, V is row, and Z is depth. The result is affected by the values of:
@distmeter,
@flipx, @align,
@position, @quat,
@rotate, @rotatexyz,
and @scale.
📝 Older plugins use the old deprecated method name
pixeltoskel.
Examples
# single depth coordinate
depthtoskel 110 85 2.4 <- one UVZ depth coordinate sent to inlet
depthtoskel -0.42012 0.294084 2.4 <- one XYZ real-world coordinate received from outlet
# multiple depth coordinates
depthtoskel 110 85 2.4 380 250 1.5 <- multiple UVZ depth coordinates sent to inlet
depthtoskel -0.42012 0.294084 2.4 1.312 -0.54 1.5 <- multiple XYZ real-world coordinates received from outlet