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@onlyplayers attribute

:electric_plug: dp.kinect dp.kinect2 dp.kinect3
:information_source: signature
:house: values
no filtering default
filter pixels by tracked skeletons
:bulb: examples
@onlyplayers 1   <- depth is filtered
@onlyplayers 3 <- depth and color are filtered
@onlyplayers depth <- depth is filtered
@onlyplayers color+depth <- depth and color are filtered

Filter source by tracked players. Filtered data is zero-like. Possible values are:

  • 4-bit field represented as an integer [0..15] allowing all combinations of the four matrix outputs to be filtered.
  • any combination of source names combined together

:memo: dp.kinect plugin only filters depthmap

:memo: Plugins v1.3.20240315 and older used the deprecated @depthonlyplayers.

Filter bitfield values

:heavy_check_mark: below means the data of that column is filtered

  depth color infrared pointcloud
1 :heavy_check_mark:      
2   :heavy_check_mark:    
3 :heavy_check_mark: :heavy_check_mark:    
4     :heavy_check_mark:  
5 :heavy_check_mark:   :heavy_check_mark:  
6   :heavy_check_mark: :heavy_check_mark:  
7 :heavy_check_mark: :heavy_check_mark: :heavy_check_mark:  
8       :heavy_check_mark:
9 :heavy_check_mark:     :heavy_check_mark:
10   :heavy_check_mark:   :heavy_check_mark:
11 :heavy_check_mark: :heavy_check_mark:   :heavy_check_mark:
12     :heavy_check_mark: :heavy_check_mark:
13 :heavy_check_mark:   :heavy_check_mark: :heavy_check_mark:
14   :heavy_check_mark: :heavy_check_mark: :heavy_check_mark:
15 :heavy_check_mark: :heavy_check_mark: :heavy_check_mark: :heavy_check_mark: